Technical Artist
All my Technical Artist projects including Programming, VFX, Blueprints etc...
I am a student at HAL東京, where I learn 3D character Design for Video Games. I am also familiar with programming and have an interest in Data Science.
This is my Portfolio website, I update it regularly, take a look.
All my Technical Artist projects including Programming, VFX, Blueprints etc...
All my projects related to Game Design, including 2D/3D game assets, Maya, Zbrush or Substance Painter.
I have always been passionate about video games, my first console was the Nintendo 64. My passion has been what brought me to America first to learn c++ in California, and now to Tokyo to learn 3D design. I also discovered an interest for programming in general, at first it was simply a mean to make games but I appreciate coding on its own now, especially python.
I obtained a certificate of advanced C++ Programming from Diablo Valley College in Californa.
Working in Groups helps us learn to communicate in a team and prepares us better for the future, we already completed a 2D game on unity and we are now working on another one in UE5, the group i work with consists of other Designers, Programmers and Planners.
On top of group projects, studying Maya, Zbrush and 3D at school I am learning to make tools in Mel/Python for Maya and C++ tools for UE5.
The new Oled Steam Deck came out recently and this year we will get the new RTX5000 GPUs!
I am almost finished with school and will soon start job hunting, I am interested in finding a 3D Game designer or Technical Artist job in Japan or Australia.
I am fluent in English after studying in America for 2years, French is my native language and I am still learning Japanese. I also want to learn Spanish in the future.
Don't hesitate to contact me, to ask me questions or just to chat about the newest tech. I am also open for any project/job offers.